This was a jam entry to GMTK 2020. It was supposed to be a survival game where your ship battles against the elements to survive. However, I tried to make a procedurally generated world in 48 hours, when I didn't know how to create procedurally generated worlds. And that didn't work. And now I know!
“Stay alive as a perilous storm builds up and whirlpools toss your ship around! Collect fish to upgrade your engines and maintain control over the elements.”